M.S.

Marco Schonert

Software developer and engineering enthusiast

Software

MarcX

macOS App, March 2025 - Present

Accelerates personal workflow using Large Language Models (LLMs).

Features: Shortcut activation, voice control, screen recognition, and full device automation.

MarcX project

Rizzcheck

App Store, February 2025 - Present

Helps users improve their conversational and interpersonal skills by interacting with AI-generated characters.

Status: Available on App Store.

Rizzcheck project

Snapwear

App Store, January 2025 - Present

Enables users to virtually try on clothing through realistic simulations.

Co-founded with Brian Mason, actively engaged in marketing efforts.

Snapwear project

TrendAI

December 2024

Automatically scrolls Instagram, scrapes content data, analyzes images/videos.

TrendAI project

MyKawayGirlfriend

November 2024

A humorous roasting website, provides entertaining user-specific roasts based on uploaded images.

MyKawayGirlfriend project

WeSwifted

October 2024

Solution for businesses lacking specialized teams for analyzing financial documents and bills.

Created during Hackathon with Brian Mason and Yash Dagade.

WeSwifted project

Marc - Note App

October 2024 - Present

Personal note-taking application with innovative features.

Tailored for personal use; continuously expanding with new features.

Marc - Note App project

UrAnswers

September 2024

Location-based Q&A platform for Duke University students.

Tech Stack: React.js, Firestore, AWS, Netlify. Integrated OpenAI API for content moderation.

Engineering

VTOL Drone & Bipedal Robot

January 2023 - June 2024

Two-motor VTOL drone transitioning smoothly from hovering to flight.

Technologies: ESP32, Arduino, ESCs, sensors, flight controllers. Bipedal robot trained using reinforcement learning in Unity.

Tokamak Plasma Device

February 2024 - April 2024

Developed toroidal plasma device and custom PCB designs.

Collaboration with Technical University of Munich. Authored research paper.

Musashi - Game

January 2024 - February 2024

Game prototype with AI-controlled NPCs and pathfinding algorithms.

Built using Unity (C#, Blender). Production-grade prototype.

Wave Energy Converter

July 2023 - November 2023

Buoy device generating electricity from ocean waves.

Prototyped through iterative design; featured internal high-efficiency turbines.

ML Algorithm - IceCube

June 2022 - July 2022

Analyzed high-energy particles at IceCube neutrino observatory.

Enhanced proficiency in advanced machine learning techniques.

Rocket Engine

June 2022 - July 2022

Design-to-testing experience in building rocket engines.

Skills acquired in machining, CAD modeling, using butane and compressed air propulsion.

Contact